A major reworking of my Sharpening extension for Photoshop has been released.
Posts Tagged - Double USM
Double USM is the brand new Sharpening script for Photoshop coded by Davide Barranca; in this third post of the series I'll show you examples for traditional sharpening, HiRaLoAm (High Radius Low Amount) and mixed sharpening.
Double USM is the brand new Sharpening script for Photoshop that I've coded; in this second post of the series I'll cover the user interface, functionality and how to record it into an Action for batch processing.
Double USM is the brand new Sharpening Photoshop's script I've coded! Let me introduce it to you in a three posts series: in this first one I'll be discussing why it's useful and how it works. Post #2 will be about the interface and how it works. In Post #3 I'll show you examples and we'll try to find a place for it in your own image processing workflow.